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1. Making 'Templar' into APEX - in Feedback/Requests [original thread]
Yeah Mack, that was kinda my intention for it. They're just basic BPO suits atm, back in the day they were unique and usefull but since the introduction to APEX suits they've become a bit pointless (as have every other BPO) Technically it could e...
- by Nirwanda Vaughns - at 2016.01.17 20:00:00
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2. Making 'Templar' into APEX - in Feedback/Requests [original thread]
Balamob wrote: The templar dropsuits will become skins more likely (1 for each sice i hope) , the apex idea would be nice but the color scheme is more important for a templar theme yeah more than likely, but then SKINs don't show up in Warba...
- by Nirwanda Vaughns - at 2016.01.15 21:42:00
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3. Making 'Templar' into APEX - in Feedback/Requests [original thread]
Just an idea i had about the Templar Gear, Turning the suits into APEX versions and adding Commando and Scout. They could be in a similar vein to the vX.1's from the War Profiteer pack with slight modified fittings using Templar gear and drop upli...
- by Nirwanda Vaughns - at 2016.01.14 15:00:00
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4. DropShip BPO, Soma BPO - in Feedback/Requests [original thread]
They existed once and i think they could make a revival.... If we halved the HP of the MLT DS/HAV's that way it'd balance out the unlimitedness (yes thats a word i'm sure) of them
- by Nirwanda Vaughns - at 2016.01.14 14:56:00
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5. Gallente Logistics, Scanners, and Warpoints. - in Feedback/Requests [original thread]
15wps may be a bit too high just for gettign a positive scan but 5-10wps per enemy highlighted and i don't think it'd get farmed too much. i always thought the scanner bonus needed tweaking. perhaps a bonus per level to the arc of the scan as wel...
- by Nirwanda Vaughns - at 2015.11.22 21:57:00
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6. PLEASE: Game Mod Without Vehicles - in Feedback/Requests [original thread]
Lag isn't from vehicles. Through a little testing its from over complex structures on the map. Its why certain sockets lag more than others. the PS3 can't handle them.
- by Nirwanda Vaughns - at 2015.10.30 16:45:00
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7. Galente assault suit skill bonus and its effect - in Feedback/Requests [original thread]
Assault rifles are finally in a nice balance on a gal assault now. it was one of the weakest assault suits for a long time when it had 3h4L suit layout and its slowly coming into its own as a formidable suit. the shorter range of assault rifles i...
- by Nirwanda Vaughns - at 2015.10.29 13:39:00
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8. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
wondering if the base recoil on ARR's need changing. They still seem to be favored over most rifles and they're still outgunning the new Gallente Assault and on a caldari assault they're even better. We did a test last night and because of range o...
- by Nirwanda Vaughns - at 2015.10.13 09:30:00
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9. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Immortal 3mpire wrote: Maybe swarms should explode when they are with in range to drop ships. i'd liek some kinda ground clearance for swarms so instead of ploughing into the floor or buildings the swarms go around them. it'd stop the scourg...
- by Nirwanda Vaughns - at 2015.10.09 15:19:00
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10. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
When are the Recruit C-I and C-II shields gonna get fixed? they've been looked over the past 2 buffs to assault suits - the increase shield and armour hp and missed out on the recent recharge buff too. I know the BPOs are in small numbers but if ...
- by Nirwanda Vaughns - at 2015.10.09 15:13:00
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11. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
CCP Rattati wrote: I stand fully by the whole HAV/AV reasoning in the OP. Assault Swarm launchers are still on the table for being an Anti Air platform. how about the specialization skills i've mentioned in order to bring some balance to tru...
- by Nirwanda Vaughns - at 2015.09.25 08:35:00
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12. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Oh also. Are my C-II's shields gonna get sorted? it was unique in being a heavy shield user but nowdays its falling behind and kinda losing its place as having stats midway between C-I and C/I
- by Nirwanda Vaughns - at 2015.09.24 22:56:00
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13. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Swarm lock range again? the other stuff yeah, but the range is ridiculous. dropships will be out of range before the second round is off and tanks will just blast the crap out of ya. if the lock range is dropping then cant we at least get a specia...
- by Nirwanda Vaughns - at 2015.09.24 22:48:00
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14. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
i've mentioned additional specialization skills for SL's for years now. instead of buffing this and nerfing that i'd rather put an extra 2m sp into some skills to get extra lock range/missile flight speed/missile flight time. just as my eve pilot ...
- by Nirwanda Vaughns - at 2015.06.17 09:56:00
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15. 150wp minimum is stupid - in Feedback/Requests [original thread]
Dom/Skirm the 150WP min is fine, as for ambush its pretty stupid, a 50 man match can be over far too quickly. last night i was on the winnign team and they killed everyone so quickly i couldn't even get any points (logi) because they barely died a...
- by Nirwanda Vaughns - at 2015.03.23 11:00:00
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16. So now that OMS is gone can get a new "quick" game mod... - in Feedback/Requests [original thread]
Ambush is beautiful now relativly relaxing for a change. it'd be nice if they could perhaps allow LAVs into OMS as the maps are pretty large and its a pain in the a** getting around sometimes. as for an AV guy i can understand being limited to ...
- by Nirwanda Vaughns - at 2015.03.14 13:35:00
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17. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
is heat build up on AScR's gonan be increased due to the increase in damage ect? that way the amarr assault bonus could be increased in order to coerce players into using them on racial suits a bit more
- by Nirwanda Vaughns - at 2015.03.09 18:08:00
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18. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Something needs to be done. it will balance vehicle tanking because atm unless you add an extra 50% armour hp to a maddy a gunloggi is better at surviving. either that or at least introduced a Gallente Plasma Forge Cannon. just something more vali...
- by Nirwanda Vaughns - at 2015.03.09 17:59:00
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19. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I always wanted some kind of Infantry Fighting Vehicle. with a pilot and 5 small blasters 2 of either side and 1 on the back similar to the obnes in battlefield. if it's created that only basic small blasters can be fitted and about 3000hps it'd b...
- by Nirwanda Vaughns - at 2015.01.23 00:06:00
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20. [Idea] Logi resistance or more heath over all - in Feedback/Requests [original thread]
it'd be nice for logis to get a bit of a buff to survivability but you risk them being abused again and used as slayers even more. perhaps it could be tied in that when a logi is repping a target the repair tool emits a mild deflector field in fro...
- by Nirwanda Vaughns - at 2015.01.22 18:29:00
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